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Quake 3 single player mods
Quake 3 single player mods












quake 3 single player mods

The basic idea behind EntityPlus is that the player spawns in a level that is populated with bots that act as enemies to shoot. Updates are still released from time to time, adding new features to the mix. While new maps are few and far between and the flow of updates to the mod itself has considerably slowed down, it isn’t quite dead. The setup being similar to the Survival map. A relatively large (Team) Deathmatch map that included a special “Boss Battle Edition”, which was suitable for use with EntityPlus. While technically identical, each version had its own distinct visual theme.įinally, in September 2015, it was Martinus who released his Shipyard 17 map. It came in three flavors: Duckhunt, Doom and VR. It was Eraser again who released a very simple Duck Hunt inspired map. The goal is to defeat as many waves as you can and score the highest number of points. You are pitted against increasingly difficult waves of enemies that you have to defeat.

quake 3 single player mods

This map isn’t backed by any storyline whatsoever. It wasn’t until May 2013 that Eraser released another EnityPlus map called Survival. While the response to the mod and maps was generally positive, not many new maps were released. When you make a break for escape, you have to fight your way through the enemy forces and defeat the final boss to reach safety. This story-driven campaign saw you traverse a set of physical and mental tests guided by an anonymous robot voice. It wasn’t until December 2011 that the next map was released: Testing Procedures by Eraser. While the mod contains a very simple yet fully playable example map (a reworked version of q3dm7), the first real map was released in October 2011 by deqer called Carmack Fortress, in which you had to fight various combat robots designed by the evil Doctor Carmack. Coding, models, textures/skins and even sound effects were donated to the project by various people. The LEM community over at Quake3World quickly picked up on the mod and helped out in many ways. A beta version was released early September 2011 with the 1.0 release following three weeks later. Early versions of EntityPlus allowed level designers to create fully functional single player experiences.

quake 3 single player mods

Initially as a simple set of additional in-game entities level designers could use to create more interesting setups in their levels, but it quickly evolved into a more single player oriented mod. In March 2011, the idea for EntityPlus was born.














Quake 3 single player mods